Rhizome is dedicated to the creation, presentation, preservation, and critique of emerging artistic practices that engage technology. We support artists working at the furthest reaches of technological experimentation, as well as those responding to the broader aesthetic and political implications of new tools and media.
Originally a painter with Constructivist sympathies, Edmonds turned to computer-aided algorithmic painting in 1968… Edmonds’ essential project is an investigation into the variant formal possibilities of a two-dimensional square. In each work the internal bounds of that shape are divided into sectors made visible by the distribution of colour, or the placement of a line. This is a process facilitated by programs designed to filter through combinatorial permutations, defined by Edmonds, until a suitable variation is found and then rendered by hand.